1
Transfer Favor card
If a player acquired the Favor card last round, they receive the Starting Player marker and return the Favor card to its space
2
Reveal Employee cards
Remove any leftover Employee cards from previous round, then reveal 4 new cards from the Employee stack
3
Refill Resource tiles
Fill each empty Warehouse segment space with a face-up Resource tile
4
Refill Dress tiles
Discard Dresses on the rightmost two Window spaces, slide remaining tiles right, then fill empty spaces from the cloth bag
5
Choose Employee cards
Each player secretly selects 3 cards from their Employee supply
6
Create new supply if needed
If fewer than 3 cards remain, take all remaining cards, flip your Discard pile to create a new Employee supply, then select additional cards to reach 3
7
Play one card
Beginning with the Starting Player and proceeding clockwise, play exactly 1 hand card
8
Perform main action
Execute one of the 6 main actions based on the Employee type played
9
Use Employee bonus
After completing the main action, optionally use the bonus shown on the played card
10
Discard the card
Place the played card face up on your Discard pile
11
Claim the Queen's Favor (Master/Journeyman only)
Take the Favor card if available and gain 5 Livre; become Starting Player next round
12
Acquire Resources (any Employee)
Take 1 Resource tile from the Warehouse by paying 2 Livre (3-4 tiles in segment), 1 Livre (2 tiles), or free (last tile); keep as silk or discard for Thread/Lace
13
Make a Dress (Master/Journeyman only)
Pay the Livre cost and surrender required silk bales plus Thread/Lace markers; then either rent the Dress to a guest (place on a Guest space with your Property marker) or sell it for the monetary value shown
14
Hire a new Employee (Master only)
Pay 5 Livre (4 cards), 3 Livre (3 cards), 1 Livre (2 cards), or free (last card) to take an Employee card into your hand
15
Depute your Employee (any Employee)
Remove the card from the game to gain 10 Livre (Master), 7 Livre (Journeyman), or 4 Livre (Apprentice); you may still use the bonus before removal
16
Fund a Decoration (any Employee)
Pay the Livre amount shown and place a Property marker on a free Decoration space (Fireworks, Musician, Statue, or Fountain)
17
Receive base income
Each player gains 5 Livre
18
Fountain upper row bonus
Gain Livre equal to the number of your Property markers on Decoration spaces
19
Fountain lower row bonus
Gain Livre equal to the number of your Dresses on the board
20
Claim presence bonus
When you have at least 1 Property marker on a Dress or Musician space in each of the 5 halls, immediately place a marker on the highest available "All halls" bonus space