How to Play

Rococo

2-5 players 60-120 min 7.6 Board Game Geek Rating

In Rococo, players manage dressmaking businesses during Louis XV's reign, preparing for a prestigious ball. Using deck-building mechanics, you play employee cards to hire workers, gather resources, craft elegant garments, and fund decorations. Each employee offers unique abilities and bonuses. After seven rounds, earn prestige points through employee bonuses, renting garments to guests, and contributing decorations. Highest prestige wins.

Published 2013

Rococo

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Place the game board
Put the board in the center of the table with the correct side facing up (2-3 players or 4-5 players as indicated)
2
Position the Favor card
Place it next to the Favor space on the game board
3
Create the Employee stack
Sort the 28 Employee cards by level number (1-6), shuffle each level separately, and stack them with level 1 on top down to level 6 on bottom
4
Prepare Resource tiles
Shuffle all Resource tiles and place them as multiple face-down stacks next to the Warehouse section
5
Prepare Dress tiles
Put all 42 Dress tiles into the cloth bag and mix them up
6
Distribute player components
Each player chooses a color and receives 1 Player board, 5 Base Employee cards (placed face down beneath the left space of their Player board), and 16 Property markers
7
Set up the bank
Place coins (Livre) and Prestige Point tokens beside the board
8
Prepare Thread and Lace supply
Set up the general supply of Thread and Lace markers next to the board
9
Give starting capital
Each player receives 15 Livre, 1 Lace marker, and 1 Thread marker
10
Determine Starting Player
Choose a Starting Player who receives the Starting Player marker

On Your Turn

What you can do during your turn.

1
Transfer Favor card
If a player acquired the Favor card last round, they receive the Starting Player marker and return the Favor card to its space
2
Reveal Employee cards
Remove any leftover Employee cards from previous round, then reveal 4 new cards from the Employee stack
3
Refill Resource tiles
Fill each empty Warehouse segment space with a face-up Resource tile
4
Refill Dress tiles
Discard Dresses on the rightmost two Window spaces, slide remaining tiles right, then fill empty spaces from the cloth bag
5
Choose Employee cards
Each player secretly selects 3 cards from their Employee supply
6
Create new supply if needed
If fewer than 3 cards remain, take all remaining cards, flip your Discard pile to create a new Employee supply, then select additional cards to reach 3
7
Play one card
Beginning with the Starting Player and proceeding clockwise, play exactly 1 hand card
8
Perform main action
Execute one of the 6 main actions based on the Employee type played
9
Use Employee bonus
After completing the main action, optionally use the bonus shown on the played card
10
Discard the card
Place the played card face up on your Discard pile
11
Claim the Queen's Favor (Master/Journeyman only)
Take the Favor card if available and gain 5 Livre; become Starting Player next round
12
Acquire Resources (any Employee)
Take 1 Resource tile from the Warehouse by paying 2 Livre (3-4 tiles in segment), 1 Livre (2 tiles), or free (last tile); keep as silk or discard for Thread/Lace
13
Make a Dress (Master/Journeyman only)
Pay the Livre cost and surrender required silk bales plus Thread/Lace markers; then either rent the Dress to a guest (place on a Guest space with your Property marker) or sell it for the monetary value shown
14
Hire a new Employee (Master only)
Pay 5 Livre (4 cards), 3 Livre (3 cards), 1 Livre (2 cards), or free (last card) to take an Employee card into your hand
15
Depute your Employee (any Employee)
Remove the card from the game to gain 10 Livre (Master), 7 Livre (Journeyman), or 4 Livre (Apprentice); you may still use the bonus before removal
16
Fund a Decoration (any Employee)
Pay the Livre amount shown and place a Property marker on a free Decoration space (Fireworks, Musician, Statue, or Fountain)
17
Receive base income
Each player gains 5 Livre
18
Fountain upper row bonus
Gain Livre equal to the number of your Property markers on Decoration spaces
19
Fountain lower row bonus
Gain Livre equal to the number of your Dresses on the board
20
Claim presence bonus
When you have at least 1 Property marker on a Dress or Musician space in each of the 5 halls, immediately place a marker on the highest available "All halls" bonus space

Winning

How to claim victory.

1
Game end trigger
The game ends after Phase 4 of Round 7 (when the Employee stack is depleted)
2
Convert money to points
Gain 1 Prestige Point for every 10 Livre returned to the bank; keep remainder for tiebreaker
3
Score Employee bonuses
Gain Prestige Points from cards with crown symbols and red backgrounds
4
Score Favor card
Owner receives 3 Prestige Points
5
Score hall majorities
In each hall, the player with most Dresses gains the first point value; second most gains the second value
6
Score Fireworks majority
Player with most Fireworks markers gains 7/6 points; second most gains 3/2 points
7
Watch Fireworks from Terrace
Assign Dresses from King's hall to Terrace spaces adjacent to your Fireworks markers
8
Score Statues
For each Statue marker, score 2 Prestige Points per unique Dress color in one set (maximum 8 points per Statue)
9
Score Property markers
Remove markers one by one, totaling Prestige Points shown; Terrace Dresses multiply by ×2 or ×3
10
Determine winner
Player with the most Prestige Points wins
11
Break ties
Player with more remaining money wins

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FULL rules

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