How to Play

Concordia

2-5 players 100-100 min 8.1 Board Game Geek Rating

In this Roman Empire strategy game, players lead dynasties expanding across Mediterranean cities that produce various goods. Using identical starting card sets that expand throughout play, you send colonists to settle cities and develop trade networks. Cards serve dual purposes: enabling actions and providing victory points. Success requires strategic planning and monitoring opponents' moves. Victory goes to the player earning the most points from appeasing ancient gods.

Published 2013

Concordia

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Choose AUTOMA color
Select a player color for the AUTOMA opponent
2
Place AUTOMA starting cards
Put the AUTOMA starting cards beside the main game board
3
Position AUTOMA warehouse board
Place the AUTOMA warehouse board next to the main game board
4
Deploy AUTOMA colonists
Place two AUTOMA colonists in the starting city (which ones doesn't matter since they don't move)
5
Store remaining colonists
Place remaining AUTOMA colonists in the designated spaces on the warehouse board
6
Stock AUTOMA warehouse
Place starting goods in AUTOMA's warehouse (2 wheat, 1 brick, 1 iron, 1 pottery, 1 cloth, no coins)
7
Set up player resources
The human player follows normal game rules (2 wheat, 1 brick, 1 iron, 1 pottery, 1 cloth, and 5 coins)
8
Remove Prefect card
The Prefect General card is not used in solo mode
9
Follow 2-player setup
All other preparation steps follow the standard 2-player game rules

On Your Turn

What you can do during your turn.

1
Human player goes first
The human player always takes the first turn
2
Follow standard rules with exceptions
Play according to normal rules except for the two exceptions below
3
Diplomat exception
Since AUTOMA doesn't play cards, when using Diplomat, copy your own last played card
4
Prefect exception
If you use Prefect to take coins (not goods), AUTOMA may place one colonist on the board; if all AUTOMA colonists are already placed, AUTOMA gains no benefit
5
Roll dice for AUTOMA
Use 2 six-sided dice or 1 twelve-sided die to determine AUTOMA's action
6
Build house action (1-4)
Pay the highest value good from warehouse to build in an empty city of that good type
7
Buy card action (5-7)
Purchase up to two cards using normal cost rules (resource cost on card plus position cost)
8
Collect goods action (8-12)
Roll dice again and collect one good based on result, placing it in warehouse

Winning

How to claim victory.

1
Standard end conditions apply
Game ends when all houses are built or all cards are purchased
2
Concordia card scoring
The Concordia card awards 7 points as normal
3
AUTOMA final turn priority
If the human player triggers the end, AUTOMA must perform one of these actions if possible:
4
Calculate final scores
End game scoring follows normal rules

watch & Learn

Let the pros teach you with these top videos.

Bit för bit - Concordia

Bit för bit - Concordia

Instructional

CONCORDIA, Comercio del IMPERIO ROMANO ⚖️? - Aprende a jugarlo!

CONCORDIA, Comercio del IMPERIO ROMANO ⚖️? - Aprende a jugarlo!

Instructional

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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