How to Play

Century: Golem Edition

2-5 players 30-45 min 7.6 Board Game Geek Rating

Players lead caravans transporting crystals along the golem road in this card-driven trading game. Each turn, acquire trade routes, exchange crystals, fulfill delivery contracts for points, or rest to reclaim played cards. Victory goes to whoever accumulates the most points after any player completes their fifth delivery contract.

Published 2017

Century: Golem Edition

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Prepare the grey-back deck
Shuffle the grey-back deck and flip 5 cards face-up in a row next to the deck
2
Place gold coins
Above the 1st card furthest from the deck, place gold coins (2 x number of players)
3
Place silver coins
Above the 2nd card furthest from the deck, place silver coins (2 x number of players)
4
Distribute starter cards
Give each player a set of 2 different purple-bordered cards from the blue-back deck
5
Prepare the blue-back deck
Shuffle the remaining blue-back cards and lay out 6 cards in a row similar to the grey cards
6
Give storage cards
Each player receives a Storage Card with 10 circles, allowing storage of up to 10 gems
7
Separate gems by color
Gems are unlimited in supply
8
Distribute starting gems
Give gems based on turn order:

On Your Turn

What you can do during your turn.

1
Choose one action
On your turn, perform exactly 1 of 4 possible actions: Play a Card, Take a Card, Rest, or Claim a Point Card
2
Play a Card
Play 1 card from your hand to the table and carry out its effects, leaving the card on the table
3
Take a Card
Take 1 card from the blue card row and add it to your hand
4
Rest
Take back all cards you have played to the table and return them to your hand; this is your entire turn
5
Claim a Point Card
Take 1 grey card from the row and spend the required gems shown back to the supply
6
Check gem storage limit
At the end of your turn, you may hold a maximum of 10 gems; discard any excess

Winning

How to claim victory.

1
Trigger game end
The game triggers when a player takes their 5th grey card (6th in a 2-3 player game)
2
Complete the round
Finish the current round so all players have an equal number of turns (player to the right of the start player goes last)
3
Calculate grey card points
Add up all points shown on collected grey cards
4
Score gold coins
Each gold coin is worth 3 points
5
Score silver coins
Each silver coin is worth 1 point
6
Score remaining gems
Each non-yellow crystal in your possession is worth 1 point
7
Determine the winner
The player with the most points wins; ties are broken by the last player in turn order

watch & Learn

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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