How to Play

Sushi Go!

2-5 players 15-15 min 7.0 Board Game Geek Rating

In Sushi Go!, players draft sushi cards from rotating hands, selecting dishes to create high-scoring combinations. Collect matching rolls, complete sashimi sets, or boost nigiri with wasabi for triple points. Each turn, choose cards to keep while passing others to opponents. Strategic blocking prevents rivals from completing sets. After three rounds, whoever accumulated the most pudding cards earns bonus points toward victory.

Published 2013

Sushi Go!

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Gather materials
Place paper and pencil nearby for scorekeeping and designate one player as scorekeeper
2
Shuffle the deck
Shuffle all 108 cards well before dealing
3
Deal cards based on player count
Distribute cards according to the number of players:
4
Create draw pile
Place remaining cards face-down in the center of the playing area
5
Keep cards secret
Hold your cards hidden from opponents

On Your Turn

What you can do during your turn.

1
Choose a card
Simultaneously select 1 card from your hand to keep and place it face-down in front of you
2
Reveal cards
When all players have chosen, everyone reveals their selected cards simultaneously
3
Group your cards
Keep face-up cards organized by type until end of round scoring
4
Pass remaining hand
Pass your remaining cards face-down to the player on your left
5
Pick up new hand
Receive the hand passed to you from the player on your right
6
Place nigiri on wasabi
If you select a nigiri card and have an unused wasabi card, you must place the nigiri on top of the wasabi to triple its value
7
Use chopsticks for two cards
If you have a chopsticks card in front of you, call out "Sushi Go!" before cards are revealed to take 2 cards from your hand this turn
8
End the round
When the final card is passed, place it face-up with your collected cards and proceed to scoring

Winning

How to claim victory.

1
Score maki rolls
Player with most maki roll icons scores 6 points; second most scores 3 points; ties split points evenly, ignoring remainders
2
Score tempura
Each set of 2 tempura cards scores 5 points; single tempura scores nothing
3
Score sashimi
Each set of 3 sashimi cards scores 10 points; fewer than 3 scores nothing
4
Score dumplings
Score based on quantity: 1 dumpling = 1 point, 2 = 3 points, 3 = 6 points, 4 = 10 points, 5+ = 15 points
5
Score nigiri
Squid = 3 points, salmon = 2 points, egg = 1 point; triple these values if on wasabi
6
Score wasabi and chopsticks
Unused wasabi and chopsticks cards score nothing
7
Keep pudding cards
Set aside pudding cards between rounds; they remain until game end
8
Start new round
Record scores, discard all cards except puddings, deal new hands from draw pile
9
Complete three rounds
Play through 3 full rounds of drafting and scoring
10
Score puddings at game end
Player with most pudding cards scores 6 points; player with fewest loses 6 points; ties split points evenly
11
Determine the winner
Player with highest total score after 3 rounds wins; ties broken by most pudding cards

watch & Learn

Let the pros teach you with these top videos.

Hoe speel je... Sushi Go

Hoe speel je... Sushi Go

Instructional

How to Play | Sushi Go! | Card Game

How to Play | Sushi Go! | Card Game

Instructional

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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