1
Choose your action type
Either take 1 worker from the game board and perform the corresponding action, OR consolidate (see consolidation rules)
2
Take a worker
Select 1 worker from any action cell on the game board
3
Place the worker
Put the worker on the leftmost empty worker cell on your player board
4
Perform the action
Execute 1 action shown on the cell where you took the worker from
5
Select between dual actions
If the action cell shows 2 actions, choose only one to perform
6
Maximum worker limit
You may have maximum 6 workers on your board; after taking the 6th, you must consolidate on your next turn
7
Complete actions fully
You must choose an action you can complete in full
8
Refill empty action cells
If an action cell becomes empty, take workers from the topmost non-empty worker row and place them on the empty cell
9
Refill empty worker rows
When all worker rows are empty: fill all action cells to 3 workers, fill all worker rows with 3 workers from the bag, move counting marker 1 step right
10
Trade schemes for upgrades
At any point during your turn, discard 3 schemes to move any one track marker (money, coal, or knowledge) up 1 step; repeat as desired
11
Invest in factories
Pay 6,000 Yen, meet knowledge requirements (level 2/4/6 for factory levels 1/2/3), optionally discard schemes to cover knowledge gaps, place factory token face up; maximum one factory per good type
12
Produce goods
Run production on 1-3 factories by discarding required coal, taking 1 cube from supply to storage zone, plus additional cubes if machine token present (+1 or +2); each factory produces only once per turn
13
Build machines
Pay 5,000 Yen per upgrade (1-3 times): either place new machine token (+1 side up) on a factory, or flip existing +1 token to +2 side
14
Store excess machines
If you cannot place machines on factories, keep +1 tokens in your supply and place them when building new factories
15
Gain knowledge
Pay 1,000/3,000/6,000 Yen to move knowledge marker up 1/2/3 steps; cannot exceed maximum
16
Develop mines
Pay 1,000/3,000/6,000 Yen to move coal marker up 1/2/3 steps; cannot exceed maximum
17
Build trains
Pay 5,000 Yen per train (1-3), take train tokens left to right from your board, place each on empty train/ship cells in different regions
18
Build ships
Pay 5,000 Yen per ship (1-3), take ship tokens left to right from your board, place each on empty train/ship cells in different regions
19
Unlock money track
When train/ship removal reveals the money symbol, immediately move money track marker up 1 step
20
Export goods
Complete 1-3 contracts by selecting open contract tokens, discarding required goods (cube count and types shown), receiving bonus (Yen or VP), moving money track up if indicated, then flipping contract face down
21
Supply local market
Place 1-3 influence tokens in 1 region: discard 1/2/3 goods of a type, place influence token of matching value on available influence cell next to city demanding that good, immediately receive region bonus (5,000 Yen, 2 coal, 2 schemes, or 2 VP)
22
Determine influence value
Reference the table on the game board showing goods type and cube quantity to find maximum influence token value; you may always place a lower value token
23
Replace influence tokens
Place on a cell occupied by a lower-value token, returning that token to its owner
24
Displace tokens in full cities
If maximum tokens surround a city, place higher-value token on empty cell only if your value exceeds at least one existing token; remove and return the lowest-value token
25
Reset budget
Discard all Yen and coal from your budget zone, then take new amounts based on your track marker positions
26
Claim Emperor's reward
If you have at least 3 workers, take 1 reward token of level equal to or lower than the number above your rightmost worker (2-5); receive the bonus shown (5,000 Yen, 2 schemes, or 2 coal)
27
Take multiplier instead
If only higher-level reward tokens remain, skip this step; if no reward tokens remain, take a 2x VP multiplier instead
28
Place reward/multiplier token
Put the token (VP side up) on an empty achievement cell on your board; if all cells full, discard the token
29
Lock placed tokens
Reward/multiplier tokens cannot be moved, removed, or swapped once placed
30
Pay for workers
Pay 3,000 Yen per worker color on your board; lose 2 VP for each color you cannot pay
31
Return workers
Place all workers from your board back into the bag
32
Trigger row refill
If needed, refill worker rows as described above