How to Play

Great Western Trail: Second Edition

1-4 players 75-150 min 8.3 Board Game Geek Rating

Cowboys drive cattle herds from Texas to Kansas City via the Great Western Trail, earning money and victory points upon delivery. Players must maintain healthy livestock while strategically utilizing trail buildings and hiring specialized staff—cowboys, craftsmen, and engineers. Success requires clever herd management and maximizing opportunities along the route to accumulate the most victory points and claim victory.

Published 2021

Great Western Trail: Second Edition

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Place the Extension Board
Position the Extension Board above the base Game Board
2
Place Town Tiles
Randomly place 6 of the 10 Town Tiles on the spaces on the Extension Board
3
Place Station Master Tiles
Randomly place 7 of the 11 Station Master Tiles on the spaces on both Boards
4
Place Neutral Building Tiles
Randomly place the 7 Neutral Building Tiles on the Game Board
5
Position Job Market Token
Place the Job Market Token on the top dashed circle space on the 2nd row
6
Place '1' Tiles
Draw 7 '1' Tiles and place them on their appropriate spaces on the Game Board
7
Place '2' Tiles
Draw 1 '2' Tile and place it beneath the player count sign, continue filling the top row to the right, then repeat on the 2nd row up to the space before the Job Market Token
8
Fill Foresight Spaces
Fill the 6 Foresight spaces in Kansas City with the indicated numbered Tiles
9
Optional Cattle Cards
Add either Simmental or Brahman Cards to the Cattle Card deck; if so, add the Orange Market Tile and corresponding Card to the starting Objective Card deck
10
Prepare Cattle Market
Shuffle Cattle Cards into a facedown Market deck, draw the indicated number based on player count and display underneath the Cattle Market
11
Prepare Objective Cards
Shuffle the 28 Objective Cards into a facedown deck, draw 4 into a faceup display
12
Distribute Player Components
Each player takes:
13
Distribute Starting Resources
Based on turn order, then discard down to 4 cards:
14
Place Starting Herders
In turn order, place your Herder on any Neutral Building Tile, then proceed to Phase B

On Your Turn

What you can do during your turn.

1
Move Your Herder
Move at least 1 step forward on the Trail, up to your Step Limit
2
Skip Empty Spaces
Skip over any empty spaces when moving
3
Share Spaces
Multiple Herders can stop on the same space
4
Pay Hazard Costs
If passing green or black hands on Hazard or Outlaw Tiles, pay the amount on your Player Board to the bank
5
Pay Opponent Costs
If hands are on another player's Building, pay that amount to that player instead
6
Reach Kansas City
If you reach Kansas City, immediately end this Phase
7
Neutral or Own Buildings
Use any of the Tile's Actions and Risk Actions in any order, OR use 1 single Auxiliary Action
8
Opponent Buildings or Hazards
Use only 1 single Auxiliary Action
9
Kansas City Delivery
Complete these 5 steps then return Herder to start:
10
Gain Money
Gain $1
11
Cycle Cards
Draw 1 of your Cards, then discard 1 Card
12
Advance Engine (Paid)
Pay $1, then move your Engine 1 space forward
13
Place Branchlet (Basic)
Discard 1 value 2 Card, pay $1, then place 1 Branchlet
14
Retreat for Certificates
Pay $1 and move Engine back 1 space, then move Certificate Marker 1 space down
15
Retreat to Trash
Gain $1, move Engine back 1 space, then trash 1 Card from hand
16
Gain More Money
Gain $2
17
Cycle More Cards
Draw 2 of your Cards, then discard 2 Cards
18
Advance Engine Further
Pay $2, then move your Engine 2 spaces forward
19
Place Multiple Branchlets
Discard 2 value 2 Cards, pay $2, then place 2 Branchlets
20
Retreat for More Certificates
Pay $2 and move Engine back 2 spaces, then move Certificate Marker up to 2 spaces down
21
Retreat to Trash More
Gain $2, move Engine back 2 spaces, then trash up to 2 Cards from hand
22
Use Exchange Token
Can be used at ANY point; discard to draw up to 2 Cards, then discard as many Cards as you drew
23
Place a Building
Choose an unplaced Building and place onto empty Building space or replace an already placed Building; pay indicated $ per Builder used
24
Replace Building
Deduct replaced Building cost from new one, pay only difference; trash removed Building
25
Hire a Worker
Choose Worker from Job Market (not from row with Job Market Token), pay hiring cost with modifications; place on leftmost available Player Board space
26
Use Cattle Market
Acquire Cattle Cards by spending $ based on number of Cowboys; each Cowboy used once; alternatively use 1 Cowboy to add 2 Cards to display
27
Place a Branchlet
Take from leftmost occupied space of topmost occupied row; place onto free Branchlet space of accessible Town Square
28
Upgrade Train Station
When stopping at Turnout or placing Branchlet next to Train Station, pay cost and place Disc; may then remove rightmost Worker to acquire Station Master Tile
29
Play Objective Cards
Choose from faceup display or deck top; may play from hand before Phase A or before/after Phase B actions for immediate action
30
Refill Hand
Draw up to your hand limit (4, 5, or 6) as indicated on your Player Board

Winning

How to claim victory.

1
Job Market Token Falls
When the Job Market Token moves off the bottom of the Game Board, collect it; each other player gets 1 final turn, then perform Final Scoring
2
Money Victory Points
Gain 1 VP for every $5
3
Cattle Card Points
Gain VP from purchased Cattle Cards
4
Job Market Bonus
Gain 2 VP if you collected the Job Market Token
5
Building Points
Gain VP for each of your placed Buildings
6
Objective Card Points
Gain/lose VP for Objective Cards (played but unfulfilled cards incur penalty)
7
City Crest Points
Gain/lose VP from placed Discs on City Crests
8
Oregon City Bonus
If delivered to Oregon City, score 3 VP for every icon revealed on Auxiliary Add-on Board
9
Train Station Points
Gain VP from Train Stations
10
Station Master Points
Gain VP from Station Master Tiles
11
Worker Placement Bonus
Gain 4 VP for each Worker in 5th and 6th spaces on Player Board
12
Hazard Collection Points
Gain VP from collected Hazard Tiles
13
Cleared Space Bonus
Gain 3 VP if you've cleared the designated space on your Player Board

watch & Learn

Let the pros teach you with these top videos.

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[會員無廣告] 大西部開拓者 ????? ??????? ????? (?????? ???????) | 策略排行前 20的遊戲第二代! 就算牛仔很忙,也要學會! #中文字幕 #桌遊 #肥龍教學

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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