How to Play

Gingham

2-4 players 20-40 min 7.2 Board Game Geek Rating

Ant colonies compete for treats on an abandoned picnic blanket in this strategic connection game. Players position queens along edges to deploy ants into rows, with closer-to-star placements offering better turn order but fewer ant placement options. Victory comes through connecting matching sweets with ant lines and claiming stockpiles for points.

Published 2025

Gingham

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Select the correct board
Place the 10×10 grid cloth board for 3-4 players or the 8×8 grid for 2 players in the center of the table
2
Prepare the sweets tokens
Shuffle facedown 9 each of cookies, cherries, cupcakes, and pies for 3-4 players, or 5 each of those plus 5 lollipops for 2 players
3
Place sweets on the board
Draw and place one sweet face-up on each circular intersection of the grid until all sweets are placed
4
Set up the ability board
Place the ability board next to the cloth board
5
Randomize ability tiles
Shuffle the 5 ability tiles and place them at random on the ability board
6
Prepare the sugar supply
Place sugar cubes near the board within easy reach of all players
7
Distribute player components
Each player takes 26 ants, 2 queens, and 1 score dial in their chosen color
8
Set score dials
Set each score dial to 0 and keep it facedown so other players cannot see
9
Take claim tokens
Each player takes 4 claim tokens (no lollipops) for 3-4 players, or all 5 claim tokens for 2 players
10
Determine first player
The player who was most recently on a picnic goes first

On Your Turn

What you can do during your turn.

1
Place your queen
Position your queen along the outer border of a row on the board
2
Deploy an ant
Place an ant onto any space in your queen's row that is either empty or occupied by another player's ant
3
Bump opponent ants
If you place on a space with another player's ant, return their ant to them
4
Connect sweets for points
If an orthogonal chain of your ants connects two like-sweets, score 1 point per ant in the shortest connecting path
5
Claim stockpiles
If a stockpile is completely surrounded by your ants after placing, you may claim it with your matching claim token
6
Collect sugar cubes
If you place your ant adjacent to a circle with sugar cubes, take one sugar cube
7
Use abilities
On your turn, you may spend sugar cubes to use one ability based on its position on the ability board
8
Determine next round turn order
After all players take two turns, the queen closest to the star chooses any other side for the next round

Winning

How to claim victory.

1
Trigger game end
At the end of a round, any player with 40+ points (2-3 players) or 32+ points (4 players) must announce this to end the game immediately
2
Score claimed stockpiles
Each player scores 1 point for each sweet in their claimed stockpiles, with claim tokens counting as sweets
3
Score tallest stockpile bonuses
For each sweet type, the player with the tallest claimed stockpile of that type scores 5 bonus points
4
Score remaining sugar
Each player scores 1 point for each leftover sugar cube
5
Determine the winner
The player with the most total points wins

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FULL rules

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