How to Play
Players build ancient civilizations by placing tiles and positioning four leaders representing farming, trading, religion, and government. Each leader collects victory points in their respective category. Victory goes to whoever has the highest score in their weakest category, preventing overspecialization. Conflicts occur when civilizations merge, with weaker leaders being eliminated through strategic positioning.
Published 1997
Setup the game with these step-by-step instructions before diving into your turn.
What you can do during your turn.
How to claim victory.
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