1
Draft cards (Step A)
Look at your hand and choose 2 cards to play, placing them face down in front of you
2
Pass remaining cards
Pass the rest of your hand to the adjacent player
3
Reveal and play cards (Step B)
Flip your two chosen cards and resolve them
4
Play territory cards
Place one of your rabbits on the board space matching the card's coordinates, then discard the card
5
Play parchment cards
Place face down in front of you without revealing; these score at game end
6
Play building cards
Place face up in front of you and take the corresponding city or building token
7
Play tribute cards
Immediately draw 2 cards from the deck and play them
8
Repeat drafting
Continue drafting and playing until all cards are played (5 times for 4 players)
9
Place your buildings
Put any buildings you've collected onto the board following placement rules
10
Control requirement
Buildings can only be placed on territories you control (except camps)
11
Follow building requirements
Luxury resource farms and Strength 3 cities must be placed on matching terrain types shown on the card
12
Permanent placement
Once placed, buildings cannot be moved
13
One building limit
Each territory can have only one building (city or token)
14
Camp placement
Camps can only be placed on empty territories with no rabbits or buildings
15
Sky tower connection
Sky towers connect two separate territories, treating them as adjacent
16
Calculate fief score
For each fief you control, earn Golden Carrots equal to Strength × Wealth
17
Determine fief strength
Count the total number of towers in all cities within the fief
18
Determine fief wealth
Count the number of different resource types produced in the fief
19
Score requirement
A fief must have at least one city and one resource to produce Golden Carrots
20
Track your score
Move your rabbit on the scoring track for each Golden Carrot earned
21
Begin next round
After harvesting, deal new cards according to player count and start the next round
22
Create reserve pile
Each player takes 10 cards and places them face down as a personal reserve
23
Modified drafting
Before choosing cards, draw one card from your reserve to your hand
24
Select and discard
Choose 1 card to play and 1 card to discard face down, then pass remaining cards to opponent