How to Play

Ginkgopolis

1-5 players 45-45 min 7.5 Board Game Geek Rating

In 2212, players compete as urban planners building eco-friendly vertical cities using the Ginkgo tree symbol. Simultaneously select Construction or Urbanization cards to place colored tiles—yellow for points, red for resources, blue for more tiles. Build upward by stacking tiles to gain power cards with special abilities. Pass unused cards to neighbors. Victory goes to the best city planner through strategic tile placement and resource management.

Published 2012

Ginkgopolis

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Create the starting city
Randomly place the 9 Building Tiles numbered 1-3 of the 3 colors in a 3x3 square
2
Position urbanization tokens
Place the 12 Urbanization tokens A-L around the outside of the square in alphabetical order
3
Prepare the tile supply
Shuffle the remaining Building tiles and form several face-down piles
4
Set out general supplies
Place the Construction Site tokens and Success Points (VPs) near the board
5
Build the starting deck
Shuffle the 12 Urbanization cards (A-L) with the 9 Building cards matching the starting building tiles
6
Organize remaining building cards
Sort by color and order each stack numerically
7
Distribute player components
Each player receives a screen in their chosen color and 2 New Hand tokens
8
Allocate starting resources
Distribute resources based on player count: 2p=25, 3p=20, 4p=18, 5p=16 each; return remaining to box
9
Draft character cards
Deal each player 4 Character cards, draft by choosing 1 and passing remainder left until each player has 3 cards; return unchosen cards to box
10
Collect character bonuses
Take the resources, tiles, and VP indicated on selected Character cards and place behind player screen; remaining resources form the general supply
11
Create player tableau
Place face-up Character cards grouped by action type at the bottom of each card
12
Determine first player
Pick a start player and award them the 1st Player card

On Your Turn

What you can do during your turn.

1
Receive hand of cards
Each player is dealt 4 cards at the start of each round
2
Select card simultaneously
All players choose 1 card from their hand (and possibly 1 tile) and place them face-down
3
Optional hand refresh
Before selecting, in turn order, you may discard a New Hand token to discard your hand and draw a new one
4
Reveal and resolve
Starting with the 1st Player and proceeding clockwise, reveal played card (and tile) and resolve the action
5
Play card alone
Play a card without a tile to take items based on card type
6
Urbanization card exploit
Take either a tile or resource from the general supply
7
Building card exploit
Take items based on color: Red = resources, Blue = tiles, Yellow = VP; quantity equals the building's level
8
Trigger tableau bonuses
Gain any Exploiting bonuses from cards in your tableau
9
Discard the card
Place the played card in the discard pile face-up
10
Play urbanization card with tile
Place the tile plus 1 resource from behind your screen in the space matching the Urbanization letter
11
Add construction marker
Place a Construction site token on the tile
12
Relocate the token
Move the Urbanization token to an available space adjacent to the placed tile, maintaining alphabetical order
13
Gain adjacency rewards
Take items based on buildings orthogonally adjacent to the placed tile; quantity equals the level of each adjacent building
14
Trigger tableau bonuses
Gain any Urbanizing bonuses from cards in your tableau
15
Discard the card
Place the played card in the discard pile face-up
16
Play building card with tile
Stack the tile on the Building tile matching the card played
17
Compensate displaced player
If the building has resources on it, return them to that player along with 1 VP per resource (you don't get VP for building on your own tiles)
18
Pay resource cost
Place resources equal to the new building level from behind your screen onto the tile
19
Handle insufficient resources
If you cannot afford the placement, take the tile back and perform an Exploit action instead
20
Add construction marker
Place a Construction site token on the tile
21
Trigger tableau bonuses
Gain any Construction bonuses from cards in your tableau (not including the played card)
22
Add card to tableau
Place the played card into your tableau, grouped by action type
23
Pass remaining cards
Pass your remaining 3 cards and 1st player card to the left
24
Draw new card
Starting with the 1st player, deal 1 card to each player to make a hand of 4
25
Rebuild empty deck
If deck is empty, retrieve Building cards for each Construction token in play, return tokens to supply, combine with discard pile and shuffle; for 2-3 players, discard first 7 cards face-up

Winning

How to claim victory.

1
First tile exhaustion
When tile supply is exhausted the first time, players simultaneously return any number of tiles to supply face-down for 1 VP each; shuffle returned tiles to form new supply
2
Game end triggers
The game ends when tile supply is exhausted a second time OR a player places all their resources in the city; finish the current round
3
Score gameplay points
Count VP earned during game play
4
Score endgame bonus cards
Add VP from cards in your tableau with the "=" icon
5
Score unused tokens
Gain +2 VP for each unused New Hand token (leftover resources and tiles have no value)
6
Score city districts
A district must have at least 2 tiles of the same color to score
7
Determine winner
Most VP wins; ties are not broken

watch & Learn

Let the pros teach you with these top videos.

Ginkgopolis - Learning & Playthrough

Ginkgopolis - Learning & Playthrough

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Ginkgopolis ... Setup and Rules by the Crabby Dice

Ginkgopolis ... Setup and Rules by the Crabby Dice

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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