1
Apply recurring effects
At turn start, activate all recurring effects (center of cards) from Horde cards on your Horde board
2
Choose effect order
When multiple effects apply, the active player decides their order
3
Resolve Horde board action
If all 3 spaces are filled with Horde cards, apply the board's special effect; otherwise draw and place 1 Horde card
4
Place colored cards
Red, green, blue, or yellow cards go on a free space of the matching colored Horde board
5
Place black cards
Black Horde cards must be placed on the active player's Horde board
6
Handle full boards
If the target board is full, place on any free space; if all spaces everywhere are full, the card stays on deck and you lose 1 Life token
7
Apply entrance effects
Immediately suffer any entrance effect (bottom left of card) when placing a Horde card
8
Resolve neutral boards
For Horde boards without linked heroes, apply recurring effects but do not draw new cards
9
Choose action order
You may act AND move in any order you prefer
10
Activate Bastion tile
Use the action of the tile your figure occupies (cannot use if Grasp of Evil figure present)
11
Enter combat
Attack one or more Monsters on spaces adjacent to your tile
12
Fight corner battles
From corner tiles, fight two adjacent Monsters simultaneously by meeting their combined resistance
13
Apply exit effects
When vanquishing a Monster, resolve its exit effect (bottom right) before discarding it
14
Move your figure
Move to any adjacent Bastion tile including diagonally; multiple heroes may share tiles
15
Use Call to Arms
Spend a Call to Arms token as a special extra action to activate any Bastion tile without being on it, even if under Grasp of Evil
16
Handle Warlords
Warlords are unaffected by Tomb of Ancient Kings, Trebuchet, or Dwarven Quarry tiles but can be affected by other tiles
17
Manage Grasp of Evil
When placed on a tile or Hero board, that power cannot be used; any elements on the icon zone go to reserve until the figure is removed
18
Wounded hero recovery
A hero who loses all Life tokens is taken out; their tokens go to reserve, figure goes on Hero board, and their Horde board becomes neutral
19
Heal fallen heroes
Another hero using the Dispensary tile can restore a taken-out hero to the wounded side (losing their power), placing them on the Dispensary with 3 Life tokens and 1 Call to Arms token