How to Play

Evolution

2-6 players 60-60 min 7.0 Board Game Geek Rating

Players develop species in a competitive ecosystem by drawing trait cards each round to create new creatures, enhance existing ones, or secure food. Species can evolve defensive traits against carnivorous predators or specialized feeding abilities. Victory goes to whoever accumulates the most food, traits, and population when the deck runs out.

Published 2014

Evolution

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Place the watering hole
Put the Watering Hole Board in the center of the table
2
Create the food bank
Place all Food Tokens aside to form the Food Bank
3
Distribute food bags
Give each player 1 Food Token Bag
4
Prepare the deck
Shuffle the deck of Trait Cards and place it face down on the table
5
Determine first player
Randomly select the first player and give them the First Player Marker
6
Initial species
In the first round, place a Species Board in front of each player with wooden markers on the "1" spaces of both the Population and Body Size tracks

On Your Turn

What you can do during your turn.

1
Provide free species
Give a Species Board to any player who does not currently have a species
2
Draw cards
Each player draws 3 cards plus 1 additional card for each species they have
3
Check for final round
If the deck needs to be shuffled during this phase, this will be the last round
4
Choose food card secretly
Each player selects 1 Trait Card from their hand and places it facedown on the Watering Hole
5
Play trait cards
Place a Trait Card facedown above one of your species
6
Create new species
Discard a Trait Card face-up to gain a new Species Board placed to the left or right of existing species
7
Increase body size or population
Discard a Trait Card face-up to increase either stat by 1 on any of your species (maximum of 6)
8
Reveal all cards
After all players finish, flip all played Trait Cards face-up
9
Reveal food cards
The First Player reveals Food Cards on the Watering Hole and adds that much Plant Food from the Food Bank
10
Feed species clockwise
Starting with the First Player, each player must feed one Hungry species
11
Feed non-carnivores
Take 1 Plant Food from the Watering Hole and place it on your Species Board
12
Feed carnivores
Attack another species (including your own) if your Body Size is greater and you can overcome defensive traits
13
Handle extinction
If Population reaches 0, discard the Species Board and its traits, then draw that many new cards
14
End feeding phase
When all species have food equal to Population or cannot eat further

Winning

How to claim victory.

1
Trigger game end
The game ends after the round in which the deck needed to be shuffled during the Deal Cards phase
2
Score food tokens
Each food in your bag is worth 1 point
3
Score surviving population
Each species earns points equal to its current Population
4
Score trait cards
Each Trait Card on surviving species is worth 1 point
5
Determine the winner
The player with the most total points wins

watch & Learn

Let the pros teach you with these top videos.

Evolution - Part 1: game set up [JLTEI]

Evolution - Part 1: game set up [JLTEI]

Instructional

Evolution - Part 2: how to play [JLTEI]

Evolution - Part 2: how to play [JLTEI]

Instructional

MORE VIDEOS

FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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