How to Play
A standalone two-player tile-placement game set within Carcassonne's city walls. Players build paths, towers, houses, and courtyards using familiar Carcassonne mechanics, but tiles must fit within wall constraints. Victory comes from advancing around the castle wall scoring track, earning bonus tiles for reaching checkpoints first, plus points from completed structures and the largest undeveloped area.
Published 2003
Setup the game with these step-by-step instructions before diving into your turn.
What you can do during your turn.
How to claim victory.
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Looking for the full details? Grab the complete rulebook as a downloadable PDF.
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