How to Play

Above and Below

2-4 players 90-90 min 7.3 Board Game Geek Rating

After barbarians destroy your village, you discover a new homeland with extensive underground caverns. Players compete to build the strongest village both above and below ground by assigning villagers to jobs like exploring, harvesting, and construction. Cave exploration triggers storytelling encounters from a paragraph book, where choices depend on your expedition team. Victory goes to whoever develops the most impressive village.

Published 2015

Above and Below

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Give Automa a player board
Provide the Automa (solo opponent) with its own player board
2
Place starting coins
Put 3 coins on the Automa's ready area
3
Mark cave positions
Place a coin on the 4th and 6th cave locations
4
Position reputation marker
Place the Automa cube on the torch space on the reputation board
5
Prepare supply cubes
Place 2 remaining cubes in the supply
6
Optional encounter preparation
Prepare the Encounter Solo Choices booklet if desired

On Your Turn

What you can do during your turn.

1
Draw cave cards
Draw 1 cave card and gain associated bonuses (reputation or random good depending on card drawn)
2
Gain goods based on scarcity
Gain 1 good you have the least of, or gain cider if available along with the scarcest good
3
Buy items from market
Buy 1 potion, cider, or good for 3 coins, then gain 1 random good
4
Purchase goods at premium
Buy 1 good for 4 coins and gain cider if available
5
Sell goods for coins
Put 1 random good for sale for 3 or 4 coins
6
Sell potion and cider together
Put 1 potion and cider for sale for 3 coins, then gain 1 good you have the least of
7
Gain potions
Gain 2 potions, or gain cider (if available) plus 1 potion
8
Manage villagers
Discard specific villagers (1st and 4th, or 4th and 5th, or 1st and 3rd) and train replacement villagers if available
9
Build key houses
Build all cheapest key houses available
10
Build houses for points
Build all houses/outposts that give the most points, then discard all houses/outposts with beds
11
Build houses for beds
Build all cheapest houses/outposts with beds, then discard all houses/outposts with points
12
Build star houses
Build 1 random star house and gain 1 cube
13
Random good equivalence
When a barrel with equals sign appears, treat random goods as equivalent options

Winning

How to claim victory.

1
Score villagers
Calculate points as described in the Rule Book for villager cards
2
Score cave cards
Earn 1 point for each cave card collected
3
Score torches
Calculate torch/reputation points as described in the Rule Book
4
Score goods tokens
Earn 1 point for each goods token (potion/cider)
5
Score cider barrels
Earn 2 points for each cider barrel token
6
Score cubes
Earn 5 points for each cube collected
7
Compare final scores
The player with the highest total points wins against the Automa

watch & Learn

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Above and Below | Playthrough | Live Stream

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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