How to Play

Villagers

1-5 players 30-60 min 7.1 Board Game Geek Rating

You're a medieval village founder rebuilding after plague devastation. Refugees with unique skills seek settlement, but each requires specific resources and services from others to function effectively. Strategic selection is crucial as food and materials are scarce. Success comes from creating profitable interdependent networks that generate food surplus and housing capacity for village growth and prosperity.

Published 2019

Villagers

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Prepare the road
Take all six starting settler cards (marked with a sign in the bottom right corner) and place them face-up in a row in the center of the table
2
Sort common settlers
Find ten haymaker cards, ten lumberjack cards, and ten miner cards and place them in separate stacks nearby
3
Distribute founder cards
Give each player one founder card and place it gold-side up as the starting point of their village
4
Distribute village square cards
Give each player one village square card and place it in front of them on either side
5
Distribute starting ducats
Give each player eight ducats as their starting supply, placing remaining ducats nearby as the bank
6
Remove cards for smaller games
If playing with two or three players, remove all cards marked with "4+" in the bottom right corner (wool and leather workshops)
7
Create settler stacks
Shuffle all settler cards and divide them into six face-down stacks, each containing twice as many cards as there are players
8
Place fair cards
Put the first fair card under the second stack and the second fair card under the sixth stack
9
Deal player hands
From remaining cards, deal five cards face-down to each player as their starting hand
10
Create the reserve
Place remaining shuffled cards beside the road as the reserve stack
11
Distribute player aids
Give each player a reminder card
12
Place end-of-hiring reminder
Place the end-of-hiring phase reminder card beside the road, showing the side matching your player count
13
Determine first player
Give the first player card to whoever has lived in one place the longest

On Your Turn

What you can do during your turn.

1
Take settlers from the road
On your turn, take one settler card from the road or one card from the top of any face-down stack
2
Meet hiring limit
You must take two cards plus one additional card for each food symbol in your village, up to a maximum of five cards
3
Collect bonus ducats
If a card you take has ducats on it, add them to your supply
4
Replace road cards
When taking a face-up card from the road, immediately replace it with a card from the leftmost stack
5
Reveal hidden cards
When taking a face-down card from a stack, place it face-up on your village square
6
Continue until limit reached
Keep taking cards in turn order until all players reach their hiring limit, then take new cards into your hand
7
Discard cards with ducats
Remove all settler cards with ducats from the road and return ducats to the bank
8
Replace discarded cards
Place new cards from the reserve to replace discarded settlers
9
Add ducats to remaining cards
Place one ducat from the bank on each settler lying face-up on the road
10
Place preservation ducats
Take turns placing one ducat from the bank on any settler card on the road (both players may place on the same settler or choose not to place)
11
Discard unprotected cards
Remove all settler cards without ducats from the road
12
Replace from reserve
Place new settlers from the reserve to replace discarded cards
13
Play settlers from hand
Place settler cards from your hand onto your village square
14
Check for locks
If a settler has a lock symbol, you must pay for unlocking before playing
15
Follow production chains
Place settlers according to their production chain, stacking cards so only the name of covered cards remains visible
16
Meet building limit
You may place two settlers plus one additional for each builder symbol in your village, up to five maximum
17
Branch production chains
You may place up to two settlers on top of founders, lumberjacks, shepherds, and similar starting cards to create two branches
18
Exchange cards for common settlers
Return a settler from your hand face-down to any stack on the road
19
Take a common settler
Take one lumberjack, miner, or haymaker and place it in your village
20
Repeat up to three times
You may exchange up to three cards for common settlers per building phase
21
Common settlers ignore limits
These settlers do not count toward your building limit
22
Check unlock requirements
Look at the settler's unlock symbol to see which settler type can open the lock
23
Pay your own unlocker
If you have the required unlocker in your village, place two ducats from the bank on that settler
24
Pay another player's unlocker
If another player has the required unlocker, place two ducats from your supply on their settler
25
Pay the bank
If no one has the required unlocker, pay two ducats to the bank
26
Use special abilities
Red special settlers have unique powerful abilities described on their cards
27
Discard after use
Special settlers with discard symbols are removed after playing and do not count toward building limit
28
Keep non-discard specials
Special settlers without discard symbols (like monk) remain in your village and count toward building limit
29
Check for food
If you have no food in your village after building, flip your founder card to the food side
30
Transfer settlers
Move all settlers from your village square to your village
31
Pass first player card
Give the first player card to the player on your left

Winning

How to claim victory.

1
Trigger first fair
When the first two stacks on the road are empty, the first fair begins after the building phase ends
2
Calculate first fair earnings
Count all visible gold symbols on top cards in your village plus any ducats lying on those cards
3
Ignore silver at first fair
Silver symbols do not earn ducats during the first fair
4
Keep ducats on cards
Do not remove ducats from settler cards after the first fair
5
Trigger second fair
When all six stacks on the road are empty, the second fair begins after the building phase
6
Calculate gold earnings
Count all visible gold symbols on top cards plus ducats lying on them
7
Calculate silver earnings
Apply each silver ability according to its card description, counting only your own village's symbols
8
Collect ducats from cards
Remove all ducats from your settlers and add them to your supply
9
Count final score
Total all ducats in your supply
10
Determine winner
The player with the most ducats wins
11
Break ties
If tied, the player with fewer settlers in their village wins

watch & Learn

Let the pros teach you with these top videos.

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FULL rules

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