How to Play

Tumblin' Dice

1-6 players 20-45 min 7.3 Board Game Geek Rating

Players slide dice down a tiered board using dexterity skills. Each die scores its face value multiplied by the scoring zone where it lands (1x through 4x multipliers). Dice reaching the zero zone are eliminated. After four rounds of launching all dice, the highest total score wins.

Published 2004

Tumblin' Dice

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Assemble the game board
Insert the legs into the proper holes on the bottom of the board sections and place the bumper pegs in the holes on top of the 3x and 4x levels
2
Choose dice colors
Each player selects a set of 4 same-colored dice (red, green, blue, or black)
3
Determine play order
Each player rolls one die; highest roll goes first, followed by next highest, and so on
4
Prepare scoring materials
Use paper and pencil to record scores throughout the game

On Your Turn

What you can do during your turn.

1
Launch your die
Roll, slide, or flick one die off the launch level (the small pad above the 0x level) toward the scoring levels below
2
Check die position
After launching, your die will either rest on a scoring level or fall off the board entirely
3
Bump other dice
You may use your die to bump opponents' dice off the board or improve their position
4
Alternate turns
Players take turns launching one die at a time until all players have rolled all four of their dice
5
Calculate round score
Multiply the face-up number on each die by the level multiplier where it rests
6
Collect dice
Gather all dice from the board, table, and floor to prepare for the next round
7
Determine new play order
Player with highest score from the prior round goes first; if tied, revert to previous round's order

Winning

How to claim victory.

1
Complete four rounds
Play continues until all four rounds have been finished
2
Tally final scores
Add up all round scores for each player; the highest total score wins
3
Break ties with overtime
If two or more players are tied after four rounds, only the tied players compete in additional rounds until a winner is determined
4
Alternative: Play to target score
Instead of four rounds, play until someone exceeds a predetermined score (e.g., 100 or 300 points); if multiple players exceed the target in the same round, the player who exceeds it by the most wins

watch & Learn

Let the pros teach you with these top videos.

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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