1
Photosynthesis phase
Cynthia receives photon points like a normal player
2
Reshuffle at revolution 3
At the start of the third sun revolution, shuffle all action cards and rotate the deck to show the Revolution 3 symbol, then place face down
3
Draw action card
On Cynthia's turn, draw 1 action card from the deck and place it to the right of the Action Sequence card
4
Use top half only
Only use the top half of the card showing different parameters for each action
5
Reshuffle when empty
If the action deck is empty, shuffle all action cards and form a new deck
6
Check actions sequentially
Start with action 1 on the Action Sequence card and check if Cynthia can perform it; if not, check the next action
7
Perform maximum one action
Cynthia can only perform a maximum of 1 action per card
8
Continue drawing cards
Keep drawing cards and performing 1 action per card until Cynthia has no photons, has activated all her spaces, or couldn't perform any action on a card
9
Action 1 - Collect
Costs 4 photons; Cynthia completes the life cycle of a large tree if her photon score plus the number shown on the action card is greater than or equal to the current sun revolution number
10
Revolution 3 collecting
During revolution 3, Cynthia also collects a large tree if she has two large trees on the board, prioritizing based on future light check
11
Collect tiebreakers
Use closest to center, then most future light, then Directional Selection
12
Action 2 - Grow Tree
Costs vary: 2 photons to small, 4 to medium, 6 to large tree
13
Check tree sizes
Look at the tree symbol on the action card showing three sizes; start with the smallest checked size and verify if Cynthia can grow such a tree
14
Grow tiebreakers
Use closest to center, then most future light for Cynthia, then least future light for opponents, then Directional Selection
15
Action 3 - Plant Seed
Costs 1 photon; count spaces where Cynthia has trees or seeds
16
Seed planting condition
If this count is less than the current sun revolution plus the number on the action card, Cynthia plants a seed
17
Revolution 3 seeding
During revolution 3, the count is always 3 regardless of the revolution counter
18
Ring preference for seeds
The ring symbol indicates which ring Cynthia prefers; read left to right to find the first ring with valid planting space
19
Seed tiebreakers
Use space with most empty adjacent spaces, then Directional Selection
20
Determine source tree
When planting a seed, determine the source tree whose space becomes activated
21
Source tree tiebreakers
Use smallest tree, then tree on outermost ring, then Directional Selection
22
Future Light Check procedure
Imagine the board change, imagine the sun moving to the next segment, and count photon points the relevant player(s) would collect
23
Space activation rule
Cynthia follows the "maximum 1 activation per space per turn" rule; track which spaces have been activated