How to Play

Kutná Hora: The City of Silver

2-4 players 60-120 min 7.8 Board Game Geek Rating

Players assume roles as guild leaders developing medieval Kutná Hora through strategic card-driven actions. Mine silver, purchase land, construct buildings, and contribute to Saint Barbara's Cathedral while navigating dynamic supply-demand economics. Each player's asymmetrical guild abilities create interactive gameplay where decisions affect shared resources and opponents. Victory requires balancing personal objectives with collective city prosperity in this interconnected economic system.

Published 2023

Kutná Hora: The City of Silver

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Choose correct board sides
For 3-4 players use the Kutná Hora board with more squares; for 2 players use fewer squares. For 4 players use the rounds track with 5 rounds; for 2-3 players use 6 rounds
2
Place rounds counter
Put the rounds counter on the first space of the rounds track
3
Place tax counter
Put the tax counter on space 0 of the tax track at the bottom of the rounds track
4
Position red patrician buildings
Place the 3 red-patrician building tiles in a stack on the marked square of the rounds track
5
Arrange guild buildings
Group the 24 guild building tiles into 6 stacks by color, place the marked tile from each stack at the bottom, shuffle and deal to the 6 spaces in the two leftmost columns, then stack remaining tiles atop matching tiles
6
Set up public buildings
Group green, silver, and yellow patrician buildings into 3 stacks by color, shuffle each, and place at the end of each row on the corresponding patrician space
7
Place rock tiles
Choose one mine setup card at random, shuffle rock tiles face down, deal them to the mining spaces shown on the card, then turn face up
8
Prepare card stands
Place population deck (0-19) and ore deck (0-14) in card stands with indicator arms on the left showing leftmost column numbers
9
Assemble St. Barbara's Cathedral
Arrange 11 tiles in order with 1-5 on bottom, 6-10 in middle, and 11 on top
10
Create the bank
Keep coins, 3 patrician tokens of each color, and pelican tokens near the board
11
Stack mining technology tiles
Place 4 mining technology tiles face down in order with tile 1 on top
12
Prepare mine tile stack
Group mine tiles by backs, shuffle each group, stack with single-pickaxe tiles on top, double-pickaxe in middle, triple-pickaxe on bottom, place on prospecting board
13
Distribute player boards
Each player chooses a color and takes all pieces in that color
14
Place production markers
Put 4 production markers at 0 on your player board, keep 2 extras nearby
15
Set reputation marker
Place your reputation marker at 0 on the reputation track
16
Position score counter
Place your score counter on space 0 of the Kutná Hora board scoring track
17
Store miners
Place 1 miner in your miner pool, store remaining 8 miners in the waiting zone
18
Keep house tokens
Place all 12 house tokens on your player board
19
Hold action cards
Keep all 6 action cards in your hand (not secret)
20
Retain plot markers
Keep 3 plot markers on your player board
21
Assign guilds
Use guild setup cards to assign 3 guilds to each player; in reverse turn order players choose sets, then in turn order place guild tiles on player boards
22
Distribute starting money
First player receives 40 groschen, second 41, third 42, fourth 43
23
Determine starting player
Give starting player marker to whoever was most recently underground, or choose randomly
24
Set up 2-player events (if applicable)
Separate event cards into A and B decks, shuffle both, deal face-down events above each rounds track space except the last, reveal round 1 event and apply any tax increase

On Your Turn

What you can do during your turn.

1
Play action cards
On your turn, choose one action card from your hand and play it, selecting one of its two printed actions
2
Manage card usage
Play 2 cards on your first turn, 2 cards on your second turn, and only 1 card on your third turn; played cards cannot be reused until next round
3
Take the Mine action
Check your miner pool first; if empty, pay the current permit price to move up to 2 miners from storage into the pool
4
Take the Rights action
Choose an available building tile from the town hall board (topmost only) that belongs to one of your guilds or is a public building
5
Take the Plot action
Claim a plot in Kutná Hora by paying the cost shown on the highest-cost adjacent building, or 5 groschen if no buildings exist or all adjacent plots are claimed
6
Take the Building action
Choose one of your plots and return the plot marker to your board's rightmost empty space
7
Take the Income action
Add up total commodity production and collect that many groschen from the bank
8
Take the St. Barbara action
Use 1 purple-side-up pelican token by flipping it to silver side, then resolve the current St. Barbara tile's effect
9
Use the Joker action
Lose 1 reputation (unless reputation is 6+), then take any other action
10
Respond to economic adjustments
When starred numbers appear on decks, note price changes; when building icons appear, move the indicator right and discard top tile from that stack; when X appears, that building type cannot be built; when turn-over icon appears, flip the entire deck
11
Track reputation effects
Gain 2 points whenever reputation would go above maximum; lose 2 points whenever it would go below minimum

Winning

How to claim victory.

1
End the game
The game ends after 5 rounds (4 players) or 6 rounds (2-3 players)
2
Pay end-of-round taxes
At each round's end, either pay the current tax amount (plus 3 groschen per extra plot marker) or lose the indicated reputation
3
Score patricians at round end
During the final 3 rounds, after taxes, score for each patrician on the council:
4
Score Kutná Hora buildings
For each building you own, gain 1 point for each matching dot on adjacent buildings or board edges
5
Score mine rows
Count total stars in each row to determine row value, then award points by rank (first/second/third place); players with no stars score nothing; ties receive full place value
6
Score final income
Calculate total income at game end, divide by 10 (round down), and score that many points
7
Score reputation
Gain or lose points based on final reputation track position as printed on the track
8
Score extras
Gain 1 point each for unbuilt building tiles in slots, unclaimed plot markers, and unused pelican tokens
9
Determine the winner
The player with the most points wins; break ties by most groschen remaining; further ties may be settled by jousting or declared a draw

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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