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*Phase 1 - Reveal Action Cards
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Flip the top card of each of the 5 action card decks face up
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*Phase 2 - Play Power Cards
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Starting with the first player marker holder, each player plays 1 power card face up
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Your power card value must differ from all others played this round
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Power cards determine turn order (highest goes first) and how many caballeros you recruit
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*Phase 3 - Execute Turn (in order from highest to lowest power card)
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Recruit Caballeros to Your Court
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Take caballeros from the Province equal to the number shown on your power card and add to your Court
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Cards showing 12 or 13 allow no recruitment
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Choose 1 of the 5 revealed action cards and perform both actions in any order
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Place used action cards face up in a discard pile (except "Your Majesty" which returns face down to deck #5)
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*Phase 4 - End of Round
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Discard any unused action cards (except the King card)
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Player who played the lowest power card takes the first player marker
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Place played power cards face down in personal discard piles
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Move the round marker down one space
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*Phase 5 - General Scoring (after rounds 3, 6, and 9)
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All players secretly select a region on their dial for castle caballeros
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Open castle, group caballeros by color, score VP (1st
5 VP, 2nd: 3 VP, 3rd: 1 VP)
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Reveal dials and move caballeros from castle to chosen regions (not to King's region)
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Score each region in order
players with most caballeros score 1st place VP, etc.
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Ties
all tied players receive VP for the next lower position
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Bonus
+2 VP for sole 1st place in King's region; +2 VP for sole 1st place where your Grande is located
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The King's region is untouchable - no caballeros, Grandes, or VP tiles may be placed in or removed from it
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Caballeros cannot be moved out of the castle except during scoring
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Grandes count for bonus VP but not for determining majority