How to Play

Coal Baron

2-4 players 60-75 min 7.3 Board Game Geek Rating

In this underground mining game, players deploy workers to dig tunnels and extract four grades of coal. Using worker placement mechanics where occupied spaces require extra workers, miners compete across three rounds to fulfill lucrative contracts. Success demands balancing coal extraction through individual elevator shafts, securing contracts, and managing cash flow efficiently.

Published 2013

Coal Baron

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Place the game board
Put the game board in the middle of the table
2
Lock spaces by player count
Cover Worker spaces with Lock tiles based on player count:
3
Create supply piles
Form a general supply of Coal cubes and Bank notes separated by their values (1, 2, 5 Marks)
4
Prepare Tunnel tiles
Shuffle all Tunnel tiles and place them next to the board as a face-down stack, then place 1 random tile face up onto each unlocked Tunnel tile space of the Lorry factory
5
Set the Shift Clock
Place the Shift hand onto the leftmost hand outline pointing to circle "I", then place the Scoring marker onto the leftmost circle space (the circle with the arrow)
6
Distribute player components
Each player receives:
7
Distribute Workers by player count
Each player receives Workers of their color:
8
Place Victory Point markers
Place each player's marker on the "0/100" space of the score track
9
Distribute starting money
Each player receives Marks from the Bank note supply:
10
Determine Starting Player
Choose a Starting Player and give them the Starting Player marker
11
Prepare Order cards
Shuffle all Order cards and place them as a face-down stack, then reveal cards based on player count:
12
Draft starting Orders
Starting with the right-hand neighbor of the Starting Player and going counter-clockwise, each player takes 1 Order card from the display, repeating until each player has 3 Order cards placed in their Outstanding Orders area
13
Fill Order spaces
Place the remaining undrafted card onto 1 of the 4 Order spaces on the board, then fill each other Order space with a card from the stack (in 2-player, leave the leftmost Order space empty)

On Your Turn

What you can do during your turn.

1
Choose a Worker space
Select 1 Worker space on the Game board where you can perform that space's action
2
Place Workers on empty space
If the space is empty, place exactly 1 Worker from your supply onto it, then perform its action
3
Oust existing Workers
If Workers are already on that space, remove them to the Canteen, then place Workers equal to the number removed plus 1 additional Worker, then perform the action
4
Alternative: Work at the Bank
If you cannot or do not want to select a Worker space, place exactly 1 Worker onto the Bank to receive exactly 1 Mark
5
Pass when depleted
When you run out of Workers in your supply, your turn is skipped for the rest of the Shift
6
Acquire a Tunnel tile
When placing Workers here, you must acquire the connected Tunnel tile by paying Marks based on Lorry colors:
7
Load Coal onto Lorries
After acquiring the tile, place 1 Coal cube of matching color from the general supply onto each Lorry
8
Add tile to your Pit
Place the tile on its matching color level and matching side (Light side has lanterns, Dark side has no lanterns)
9
Refill the space
At turn end, fill the empty space with a face-up Tunnel tile from the stack
10
Special Lorry factory space
When using the marked special space, take the top 5 Tunnel tiles, choose 1 and pay costs, then return the other 4 face down to either the top or bottom of the stack
11
Perform work steps
The Worker space number indicates maximum work steps you may perform
12
Move Pit cage down
Moving the cage downwards to stop at any Tunnel level counts as 1 work step
13
Move Pit cage up
Moving the cage upwards to any Tunnel level or Surface level counts as 1 work step
14
Load Coal at Tunnel level
While at a Tunnel level, move 1 Coal cube from any Lorry at that level onto any free spot on your Pit cage (5 spots total) as 1 work step
15
Unload Coal at Surface
While at Surface level, move 1 Coal cube from your Pit cage to a matching color Order spot in your Outstanding Orders area as 1 work step
16
Substitute Coal cubes
Instead of the requested color, you may place any 2 Coal cubes onto an Order spot, requiring 2 work steps total
17
Store Coal privately
At Surface level, move 1 Coal cube from your Pit cage to your Private Coal storage (unlimited capacity) as 1 work step
18
Retrieve stored Coal
Move 1 Coal cube from Private Coal storage to an Order card as 1 work step
19
Coal placement is permanent
Once Coal cubes are placed on Order spots, they may not be relocated
20
Deliver matching Orders
When placing Workers on a Delivery space, you must deliver all completed Orders showing the same Vehicle type depicted above that space
21
Requirement to use space
You may only choose a Delivery space if you can deliver at least 1 completed Order of that vehicle type
22
Score Victory Points
Gain the VPs stated at the top of each delivered Order card
23
Return Coal cubes
Remove delivered Orders from your Outstanding Orders area and return Coal cubes to general supply
24
Keep delivered cards
Place delivered Order cards face down in front of you for Shift scoring
25
Receive Marks
When placing Workers on a Money space, receive the number of Marks stated on that space from the Bank note supply
26
Take an Order card
When placing Workers on an Order space, take the Order card below that space and place it in your Outstanding Orders area (no limit to cards held)
27
Refill Order space
Fill the empty Order space with a face-up card from the stack
28
Special Order space
When using the marked special space, take the top 5 Order cards, secretly choose 1 for your Outstanding Orders area, then return the other 4 face down to either the top or bottom of the stack
29
Trigger Shift scoring
When all players have placed all their Workers, the Shift ends
30
Score elements progressively
After Shift 1, score first 4 elements; after Shift 2, score first 8 elements; after Shift 3, score all 12 elements
31
Reveal delivered Orders
Display all delivered Order cards for scoring (Outstanding Orders do not count)
32
Score Coal color majorities (Elements 1-4)
Award VPs for most Order spots of each color delivered:
33
Score Vehicle majorities (Elements 5-8)
Award VPs for most Order spots on each Vehicle type:
34
Score empty Lorry majorities (Elements 9-12)
Award VPs for most empty Lorries of each color in Pits:
35
Handle ties for first
All tied players receive first place VPs; second place is not awarded
36
Handle ties for second
All tied players receive second place VPs
37
2-player scoring rule
Only first place VPs are awarded; no second place rewards
38
Prepare for next Shift
After Shifts 1 and 2:

Winning

How to claim victory.

1
End the game
The game ends after the Shift scoring of the 3rd Shift
2
Convert leftover Marks
For every 5 Marks returned to supply, receive 1 VP (keep excess Marks for tiebreaker)
3
Convert leftover Coal
For every 3 Coal cubes anywhere (Pit, Pit cage, Private Coal storage, or Outstanding Orders), receive 1 VP regardless of color
4
Penalize Outstanding Orders
Lose 1 VP for each Order card remaining in your Outstanding Orders area
5
Check Tunnel balance
Your Pit must have equal total Tunnel tiles on Light and Dark sides (not per level)
6
Penalize Tunnel imbalance
For each Tunnel tile that one side has in excess of the other, lose 2 VPs
7
Determine the winner
The player with the most Victory Points wins
8
Break ties with money
If tied, the player with the most Marks remaining wins
9
Share victory if still tied
If still tied after comparing Marks, the victory is shared

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Coal Baron on BGA! know in 1 min! #boardgames #brettspiele

Instructional

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FULL rules

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