How to Play

Broom Service

2-5 players 30-75 min 7.2 Board Game Geek Rating

Players deliver potions across a magical realm using role cards with brave or cowardly actions. Brave actions offer greater rewards but risk being stolen by opponents, while cowardly actions provide safety with lesser benefits. Gather ingredients, brew potions, and navigate via broomstick through strategic bluffing and hand management over seven rounds to score the most victory points.

Published 2015

Broom Service

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Prepare the board
Set up board on the side with castles with red banners for the basic game
2
Place heavy clouds
Shuffle Heavy Clouds (marked with white stars) and randomly place face-up on cloud spaces
3
Prepare event cards
Shuffle Event Cards, randomly remove 3 to the box, then flip the top Event card and read it aloud
4
Set bewitched roles (fewer than 5 players)
Shuffle Role Cards of an unused color, reveal (5 minus number of players) cards as Bewitched roles for round one
5
Distribute player components
Give each player 10 Role Cards, 2 Pawns, and 1 VP Marker of their chosen color
6
Place starting pawns
Position both pawns on the 2 regions with castles
7
Set VP marker
Place VP marker on 10 on the scoring track
8
Distribute starting potions
Each player receives 1 potion of each color
9
Distribute wands
Start player and last player clockwise get 1 wand; all other players get 2 wands
10
Storm clouds
Mix with heavy clouds and place randomly on either side of board
11
Mountain tiles and amulets
Randomly place a tile face-up on each of 3 mountain areas; covered towers lose function; each player places 1 of their colored amulets by each mountain tile
12
Hill tiles
Randomly place a tile on the 4 hill areas (required on back side of board)
13
Forest tiles
Randomly place a tile face-up on the 4 forest areas (required on back side of board)

On Your Turn

What you can do during your turn.

1
Select role cards
Choose 4 of your 10 role cards to keep in hand; place the rest face-down
2
Play a card
Starting player plays 1 card face-up and declares brave or cowardly
3
Resolve cowardly action
Cowardly actions happen immediately with smaller rewards
4
Respond in clockwise order
Players without the matching card say "next"; players with the card must play it and declare brave or cowardly
5
Resolve brave action
Only the last player claiming brave gets to take the action; others claiming brave receive nothing
6
Become start player
The player who successfully took a brave action starts the next turn
7
Discard played cards
Place cards face-up in personal discard pile with roles visible
8
Pay bewitched penalty
Playing a Bewitched role costs -3 VP
9
Gatherers
Claim new resources; keep owned resources visible to all players
10
Witches
Move pawns across the board; brave witches may also deliver potions to towers after moving
11
Druids
Deliver potions to towers in the Druid's current location
12
Weather Fairy
Clear cloud tiles by having 1 pawn adjacent to cloud area and paying wands equal to star symbol; keep cleared cloud for end-game scoring
13
Respect cloud restrictions
No pawn can move onto an area with 1 or more cloud tiles
14
Deliver to circular towers
Leave potion on the tower; that tower can no longer receive deliveries
15
Deliver to square towers
Potions return to general supply; tower remains available for future deliveries
16
Optional actions
Actions don't have to be performed; a brave witch may move without delivering
17
Movement requirement
No witch may deliver a potion without moving first
18
Check for all cowardly
If all players played cowardly, start player stays the same
19
Handle empty hands
If start player has no role cards, next player clockwise starts
20
Complete the round
Play until all cards are played, then check Event scoring
21
Reset for next round
Reset Bewitched cards, turn over new Event, choose 4 new cards; first player is whoever last played brave

Winning

How to claim victory.

1
Game duration
The game ends after 7 rounds
2
Score resource sets of four
Gain +4 VP for each set of 4 different resources
3
Score resource sets of three
Gain +2 VP for each set of 3 different resources
4
Score lightning tokens
Gain VP based on number collected: 1=3 VP, 2=6 VP, 3=10 VP, 4=14 VP, 5=19 VP, 6=24 VP, 7+=30 VP
5
Score amulets
Gain VP based on number collected: 1=4 VP, 2=9 VP, 3=15 VP
6
Determine the winner
Player with the most VP wins
7
Break ties
Player with the most resources wins in case of a tie

watch & Learn

Let the pros teach you with these top videos.

Broom Service - Como Jogar

Broom Service - Como Jogar

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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