1
Start an auction
The first player in clockwise order still playing may select one nonempty stack left of the score board and bid 200ƒ, or pass
2
Pass on starting
If you pass, you are out of auction play for this round
3
Raise bids
In clockwise order, each player may bid exactly 100ƒ higher or pass
4
Pass on bidding
If you pass on a bid, you are out of that auction but may bid in later auctions
5
Win the auction
Bidding continues until 1 player remains; this winner pays the bank and gains 1 item from the auctioned stack
6
Place landscape
Put it in your principality; if it repeats a previous one, score 3 prestige points
7
Select prestige card
Draw 5 (supply permitting), keep 1, and put the rest facedown in any order under the stack
8
Gain recruiting card
Hold it in your hand or use it immediately
9
Place jester
Put it on your palazzo
10
Place builder
Put it in your leftmost open builder spot (limit 3); for builders 2 and 3, score 3 prestige points each
11
Mark completed auction
The winner puts their marker on top of the auctioned stack; this stack may not be auctioned again this round, and the winner is out of auction play for this round
12
Continue auctions
Hold auctions until all players are out of auction play; the last player may win an item for 200ƒ
13
Take two actions
Once around in clockwise order, each player may take 2 actions from the available options
14
Take a Profession card (limit once)
Pay 300ƒ, draw 5 cards (supply permitting), keep 1, and put the rest facedown in any order under the stack
15
Introduce a Freedom (limit once)
Pay 300ƒ and take any available freedom you do not have; put it in its corresponding space on your board
16
Acquire a Bonus Card (may repeat)
Pay 300ƒ, draw 5 bonus cards (supply permitting), keep 1, and put the rest facedown in any order under the stack
17
Build a Building (may repeat)
Pay 700/300/300/0ƒ based on having 0/1/2/3 builders; score 3 prestige points; immediately put 1 available building of a type you do not have into your principality
18
Complete a Work (may repeat)
Play a profession card and any number of bonus cards to complete a work
19
Calculate work value
Sum the following:
20
Meet minimum value
In round 1/2/3/4/5/6/7, the work value must be at least 7/10/12/14/15/16/17, or the card may not be played
21
Record work value
Put your marker on the score track; if this is your second work, use the higher value
22
Collect income
Take 100ƒ for each value point of this work
23
Convert income to points
You may immediately score 1 prestige point for each 200ƒ forfeited from this income
24
Use recruiting cards
At any time during your actions, swap a recruiting card with any face-up profession card of an opponent; this does not consume an action
25
Sell prestige points
At any time, move your score figure backward to gain 100ƒ per prestige point forfeited
26
Award best work bonus
The player (or all tied players) who completed a work with the best work value this round scores 3 prestige points
27
Retrieve markers
Players take back their markers
28
Advance to next round
Pass the start player marker left and advance the round marker