How to Play

Survive: Escape from Atlantis!

2-4 players 45-60 min 7.3 Board Game Geek Rating

Players evacuate secretly-valued pieces from a crumbling island in this cutthroat survival game. The hexagonal landmass gradually sinks as tiles disappear, forcing inhabitants to swim or sail toward safety. Sea creatures threaten escapees during their perilous journey. Victory goes to whoever rescues their highest-scoring survivors before the island explodes completely.

Published 1982

Survive: Escape from Atlantis!

Get Ready

Setup the game with these step-by-step instructions before diving into your turn.

1
Place sea dragons
Put 5 sea dragon pieces in the designated spaces on the game board (spaces that contain dragon symbols)
2
Prepare land tiles
Shuffle the land tiles face-down so images of beach, jungle, and mountain are not visible, with the dark-bordered side (showing terrain) face up
3
Build the island
Place tiles without any specific order in the sea area bordered by dark lines, forming an island of beach, jungle, and mountain terrain surrounded by sea spaces
4
Choose player colors
Each player selects one color and takes all 10 explorer meeples of that color
5
Check explorer values
Examine the numbers on the bottom of your explorers (values 1-6) without showing other players
6
Place explorers on island
Players take turns placing 1 explorer on any empty land tile, starting with the first player
7
Receive boats
Each player receives 2 boat tokens
8
Place remaining pieces
Put remaining boats, sharks, and whales beside the board
9
Position creature die
Place the red creature die nearby for rolling during turns

On Your Turn

What you can do during your turn.

1
Follow turn structure
Complete these four steps in order on each turn:
2
Use optional tile ability
Once per turn, you may play one land tile you previously collected to gain its effect
3
Move explorers on land
Move an explorer from one land tile to an adjacent land tile
4
Move explorers in water
Swimmers move 1 space per turn in the sea
5
Move boats
Boats can move up to 3 spaces in the sea
6
Board boats from water
Explorers in the water can board adjacent boats with available space
7
Disembark onto islands
Move explorers from boats onto safe island corners to score them
8
Remove required tile
You must remove exactly one land tile from the island each turn
9
Reveal tile effect
Flip the removed tile to see its symbol and resolve the effect
10
Note creature spawns
Some tiles cause sharks, whales, or sea dragons to appear in that space
11
Roll creature die
Roll the red die to determine which creature type you must move
12
Move sea dragons
If rolled, move one sea dragon 1 space in any direction
13
Move sharks
If rolled, move one shark 1-2 spaces
14
Move whales
If rolled, move one whale 1-3 spaces
15
Shark appears
Place a shark piece in the space where this tile was removed
16
Whale appears
Place a whale piece in the space where this tile was removed
17
Boat appears
Place a boat in the space where this tile was removed; explorers there may board
18
Whirlpool appears
Remove all creatures, boats, and explorers from this space and adjacent sea spaces
19
Dolphin rescue
Move one of your swimmers 1-3 spaces toward safety
20
Wind power
Move boats you control 1-3 extra spaces
21
Sea dragon summoning
Move a sea dragon to any empty sea space you choose
22
Shark control
Direct a shark to a sea space containing an opponent's swimmer
23
Whale control
Direct a whale to a sea space containing an opponent's boat

Winning

How to claim victory.

1
Trigger game end
The game ends immediately when a mountain tile with the volcano symbol is removed
2
Count rescued explorers
Each player flips over their rescued explorers (those who reached corner safe islands)
3
Total point values
Add up the numbers on the bottom of all your rescued explorers
4
Determine winner
The player with the highest total point value wins
5
Control two colors
Each player controls two different colors of explorers (20 total meeples)
6
Calculate combined score
At game end, add the values of rescued explorers from both your colors
7
Compare totals
Highest combined score wins
8
Population density challenge
During setup, place up to 2 explorers per land tile (only 1 on beach tiles adjacent to water)
9
Last survivor challenge
Game ends when the last explorer leaves the board or reaches safety; treat volcano tiles as whirlpools
10
Equal scoring challenge
Winner is whoever rescues the most explorers; point values are ignored
11
Atlantis sinks challenge
Game ends when the last land tile is removed; treat volcano tiles as whirlpools and continue if explorers remain

watch & Learn

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FULL rules

Looking for the full details? Grab the complete rulebook as a downloadable PDF.

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